Admin UI
The Socket.IO admin UI can be used to have an overview of the state of your Socket.IO deployment.
The source code can be found here: https://github.com/socketio/socket.io-admin-ui/
Link to the hosted version: https://admin.socket.io/
Current featuresβ
- overview of the servers and the clients that are currently connected
- details of each socket instance (active transport, handshake, rooms, ...)
- details of each room
- administrative operations (join, leave, disconnect)
If you have any feedback / suggestions, do not hesitate!
Installationβ
Server-sideβ
First, install the @socket.io/admin-ui
package:
npm i @socket.io/admin-ui
And then invoke the instrument
method on your Socket.IO server:
const { createServer } = require("http");
const { Server } = require("socket.io");
const { instrument } = require("@socket.io/admin-ui");
const httpServer = createServer();
const io = new Server(httpServer, {
cors: {
origin: ["https://admin.socket.io"],
credentials: true
}
});
instrument(io, {
auth: false
});
httpServer.listen(3000);
The module is compatible with:
- Socket.IO v4 server
- Socket.IO v3 server (>= 3.1.0), but without the operations on rooms (join, leave, disconnection)
Client-sideβ
You can then head up to https://admin.socket.io, or host the files found in the ui/dist
folder here.
Important note: the website at https://admin.socket.io is totally static (hosted on Vercel), we do not (and will never) store any information about yourself or your browser (no tracking, no analytics, ...). That being said, hosting the files yourself is totally fine.
You should see the following modal:
Please enter the URL of your server, including the namespace (for example, http://localhost:3000/admin
or https://example.com/admin
) and the credentials, if applicable (see the auth
option below).
Available optionsβ
auth
β
Default value: -
This option is mandatory. You can either disable authentication (please use with caution):
instrument(io, {
auth: false
});
Or use basic authentication:
instrument(io, {
auth: {
type: "basic",
username: "admin",
password: "$2b$10$heqvAkYMez.Va6Et2uXInOnkCT6/uQj1brkrbyG3LpopDklcq7ZOS" // "changeit" encrypted with bcrypt
},
});
WARNING! Please note that the bcrypt
package does not currently support hashes starting with the $2y$
prefix, which is used by some BCrypt implementations (for example https://bcrypt-generator.com/ or https://www.bcrypt.fr/). You can check the validity of the hash with:
$ node
> require("bcrypt").compareSync("<the password>", "<the hash>")
true
You can generate a valid hash with:
$ node
> require("bcrypt").hashSync("changeit", 10)
'$2b$10$LQUE...'
See also:
namespaceName
β
Default value: /admin
The name of the namespace which will be created to handle the administrative tasks.
instrument(io, {
namespaceName: "/custom"
});
This namespace is a classic Socket.IO namespace, you can access it with:
const adminNamespace = io.of("/admin");
More information here.
readonly
β
Default value: false
Whether to put the admin UI in read-only mode (no join, leave or disconnect allowed).
instrument(io, {
readonly: true
});
serverId
β
Default value: require("os").hostname()
The ID of the given server. If you have several Socket.IO servers on the same machine, you'll need to give them a distinct ID:
instrument(io, {
serverId: `${require("os").hostname()}#${process.pid}`
});
store
β
Default value: new InMemoryStore()
The store is used to store the session IDs so the user do not have to retype the credentials upon reconnection.
If you use basic authentication in a multi-server setup, you should provide a custom store:
const { instrument, RedisStore } = require("@socket.io/admin-ui");
instrument(io, {
store: new RedisStore(redisClient)
});
How it worksβ
The source code can be found here: https://github.com/socketio/socket.io-admin-ui/
The instrument
method simply:
- creates a namespace and adds an authentication middleware if applicable
- register listeners for the
connection
anddisconnect
events for each existing namespaces to track the socket instances - register a timer which will periodically send stats from the server to the UI
- register handlers for the
join
,leave
and_disconnect
commands sent from the UI